![]() The conception of the game can be traced back to a short-lived prototype that was created by four Rare resources. This gameplay mechanic gives players the choice of collecting as many balloons as possible and using the weapons immediately or storing a specific weapon to collect more of the same weapon to use a more powerful version at a later time.ĭevelopment of the game began in 1996 and went through several changes before the development team landed on a kart racing game. Each coloured balloon found on the track matches a specific weapon and collecting the same-coloured balloon multiple times in a row increases the power of the weapon. The use of weapons that are collected during the race can be used immediately or players can take a more strategic approach and collect the same weapon various times to receive a more powerful attack. In order to give the game more replay value the development team also incorporated a mode called the “Silver Coin Challenge” which in addition to racing to come in first players must also find eight Silver Coins that are hidden throughout the courses. The game features many elements found in the Mario Kart series but mixes things up by incorporating an adventure mode which features bosses, an overworld to explore and the addition of unique vehicles such as airplanes and hovercrafts. The premise of the game is to race various animal characters in a battle to save their island from an evil space wizard named Wizpig. Diddy Kong Racing is a kart racing adventure game developed and published by Rare for the Nintendo 64. ![]()
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